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Scott Neilson
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Category / UX Design / Graphic Design / Design Thinking / Technology / Talks / Product Strategy / Innovation / Art / AI

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  • Header graphic featuring a typographic treatment of "DesAIgn"

    Human-centered Design Meets Non-human ‘Intelligence’

    In which I make an effort to extrapolate some trends, share some perspective, and point to a more expansive framing of design practice for people who currently identify as product UXers. Themes include The explosive entrance of AI, Self-driving development and design, Accounting for the cost of speed, and Moving with the Goldilocks zone of design.

    UX Design, Graphic Design, Design Thinking, Technology, Talks, Product Strategy, Innovation, Art, AI
  • Structured Critique = Productive Critique

    Critique can be a challenging exercise even under the best conditions. Learn useful principles, methods, and structure to get the most out of this powerful tool.

    Innovation, Design Thinking, Talks, Product Strategy, Workshops
  • Highway after an earthquake

    Cultivating Design Maturity on Shifting Ground

    New technologies and innovations are compounding and combining to produce a landscape of exponential change. The ground is shifting under our feet. Agile methodologies fueled by growing mountains of data are helping us keep our balance but cultivating design maturity can help us develop a more stable footing on which we can innovate more meaningfully.

    UX Design, Design Thinking, Technology, Product Strategy, Innovation
  • Ninjas & Knights – A Systems Perspective on Design Practice

    I hope this broad, philosophical talk will leave you just a little wiser, with a bit broader perspective on the work we do and the growing power and responsibility we have as designers and creative thinkers.

    Product Strategy, Innovation, Talks, UX Design, Design Thinking, Technology
  • Thumbs up, thumbs down

    Yes Maybe No Why? – A Scorecard For Your Projects

    When creative teams have an opportunity to take on a new project, we often get excited and jump straight to yes without much thoughtful reflection as to why we’re saying yes. Our rationale usually includes things like: The vision of the project is something that excites us. Our skills and talents are well-matched to the…

    UX Design, Self Improvement, Design Thinking, Technology, Product Strategy, Innovation
  • Joseph Mallord William Turner 'Snow Storm - Steam-Boat off a Harbour's Mouth'

    Time for the Sublime

    One of my current projects has me lying awake thinking about design, technology, and culture even more than usual. Last night, my runaway train of thought took me through 3 concepts, the law of diminishing returns, the law of accelerating returns, and the sublime.

    Innovation, UX Design, Industrial Design, Design Thinking, Technology, Product Strategy
  • Innovation in the Agile Age

    In this talk, I draw from 25+ years of experience in digital product strategy and design to take a critical and sometimes controversial look at processes that claim to cultivate innovation but too often fail to deliver.

    Design Thinking, Technology, Talks, Product Strategy, Innovation, UX Design
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